Patch 1 Changes
Road to the Next Life » Devlog
This is a minor fixes patch. Major changes (e.g. new assets) or fixes (e.g. boss fight rework) will be held off for a future update. You can read more about the other planned updates in the "Future Updates" section of my post-jam reflections.
To be clear: "Act 1" encompasses the beginning of the game up until the end of the first major bossfight (the one atop a hill). "Act 2" encompasses the entire town section. "Act 3" encompasses everything afterward.
GENERAL
- The credits are now skippable (with ESC) and its related music bug is fixed
- [Temporary solution] Cursor/OK/Cancel/Save/Load sound effects have been turned down; we plan on replacing these sound effects entirely in a future patch
ACT 1
- Fixed a spelling and a grammar error
- Fixed an instance where narration text wasn't colored gray
ACT 2
- Fixed an instance where the player could walk during a cutscene and softlock themselves (future updates will double check for other instances of this)
ACT 3
- Fixed a grammar error
- The 4-digit puzzle no longer requires players to interact with every number block before making a guess
- [Temporary solution] A save spot was added right before the third major boss fight; since this interrupts story flow, a future update will add autosaves before every boss fight
Let us know if any new, unforeseen problems arise with this patch. Thank you!
Files
RTTNL (Patch 1).zip 393 MB
67 days ago
Get Road to the Next Life
Road to the Next Life
Reach the end of Limbo, lest your soul be lost forever
Status | Released |
Author | Louis Ludwig |
Genre | Adventure, Puzzle |
Tags | Fantasy, RPG Maker, RPG Maker MV, storygame, Story Rich, Surreal |
Languages | English |
More posts
- Road to the Next Update (Post-Jam Reflections)83 days ago
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